是否有可能从UIViewController检测触摸并获取触摸的位置,UIViewController当前用作3D Touch的previewingContext视图控制器? (当触摸从左向右移动时,我想更改预览控制器内的图像)
我尝试了两个touchesBegan和touchesMoved都没有被解雇.
class ThreeDTouchPreviewController: UIViewController { func getLocationFromTouch(touches: Set<UITouch>) -> CGPoint?{ guard let touch = touches.first else { return nil } return touch.location(in: self.view) } //Not fired override func touchesBegan(_ touches: Set<UITouch>,with event: UIEvent?) { let location = getLocationFromTouch(touches: touches) print("LOCATION",location) } //Not fired override func touchesMoved(_ touches: Set<UITouch>,with event: UIEvent?) { let location = getLocationFromTouch(touches: touches) print("LOCATION",location) } }
甚至尝试添加UIPanGesture.
尝试复制FaceBook的3D Touch功能,用户可以从左向右移动手指以更改当前显示的图像.
上下文视频:https://streamable.com/ilnln
解决方法
如果您想获得与FaceBook的3D Touch功能相同的结果,您需要创建自己的3D Touch手势类
import UIKit.UIGestureRecognizerSubclass class ForcetouchGestureRecognizer: UIGestureRecognizer { var forceValue: CGFloat = 0 var isForcetouch: Bool = false override func touchesBegan(_ touches: Set<UITouch>,with event: UIEvent) { super.touchesBegan(touches,with: event) handleForceWithtouches(touches: touches) state = .began self.isForcetouch = false } override func touchesMoved(_ touches: Set<UITouch>,with event: UIEvent) { super.touchesMoved(touches,with: event) handleForceWithtouches(touches: touches) if self.forceValue > 6.0 { state = .changed self.isForcetouch = true } } override func touchesEnded(_ touches: Set<UITouch>,with event: UIEvent) { super.touchesEnded(touches,with: event) state = .ended handleForceWithtouches(touches: touches) } override func touchesCancelled(_ touches: Set<UITouch>,with event: UIEvent) { super.touchesCancelled(touches,with: event) state = .cancelled handleForceWithtouches(touches: touches) } func handleForceWithtouches(touches: Set<UITouch>) { if touches.count != 1 { state = .Failed return } guard let touch = touches.first else { state = .Failed return } forceValue = touch.force } }
现在,您可以在viewDidLoad方法的ViewController中添加此手势
override func viewDidLoad() { super.viewDidLoad() let gesture = ForcetouchGestureRecognizer(target: self,action: #selector(imagepressed(sender:))) self.view.addGestureRecognizer(gesture) }
现在,您可以在Storyboard中管理控制器UI.在中心添加UICollectionView和UIImageView上方的封面视图,并在代码中将其与IBOutlets连接.
现在您可以为手势添加处理程序方法
func imagepressed(sender:ForcetouchGestureRecognizer){
let location = sender.location(in: self.view) guard let indexPath = collectionView?.indexPathForItem( at: location) else { return }
让image = self.images [indexPath.row]
switch sender.state { case .changed: if sender.isForcetouch { self.coverView?.isHidden = false self.selectedImageView?.isHidden = false self.selectedImageView?.image = image } case .ended: print("force: \(sender.forceValue)") if sender.isForcetouch { self.coverView?.isHidden = true self.selectedImageView?.isHidden = true self.selectedImageView?.image = nil } else { //Todo: handle selecting items of UICollectionView here,//you can refer to this SO question for more info: https://stackoverflow.com/questions/42372609/collectionview-didnt-call-didselectitematindexpath-when-superview-has-gesture print("Did select row at indexPath: \(indexPath)") self.collectionView?.selectItem(at: indexPath,animated: true,scrollPosition: .centeredVertically) } default: break }
}
从这一点开始,您需要自定义视图,使其外观与Facebook一样.
我还在GitHub https://github.com/ChernyshenkoTaras/3DTouchExample上创建了一个小示例项目来演示它