从angular2-alpha更新到最新版本后,布尔值的更改不会更新* ngIf,直到执行某些操作.
这是有问题的组件:
declare var CKEDITOR: any;
export class FieldComponent {
@input() field: any = {};
ckeditor: any;
editable: boolean = false;
constructor(){
this.switchToUnEditable();
this.listenForEvent("FieldEditableEvent",(data) => {
this.switchToEditable();
});
}
switchToEditable(){
this.ckeditor.destroy();
this.ckeditor = CKEDITOR.replace(this.field.id);
this.editable = true;
}
switchToUnEditable() {
if(this.ckeditor) {
this.ckeditor.destroy();
}
this.ckeditor = CKEDITOR.replace(this.field.id,{
toolbar: []
})
this.editable = false;
}
}
以下是此组件的模板:
<div *ngIf="editable" class="green-background white-text unlocked"> This field is unlocked! <button (click)="switchToUnEditable()"> Save and close. </button> </div> <div *ngIf="!editable" class="red-background white-text locked"> This field is locked! </div> <textarea [attr.name]="field.id" [(ngModel)]="field.value"> </textarea>
这曾经在更新之前工作得很好 – 现在我必须鼠标悬停在div中的按钮以获得要在视图中应用的* ngIf.
或者,我可以在组件树中进一步执行事件,并且也将在该点应用* ngIf.例如,打开侧面导航会将视图从锁定更改为解锁.
这是Angular 2中预期的正确更改检测 – 如果是这样,如何在执行更新视图的事件之前让用户知道该字段已被锁定或解锁.
解决方法
似乎对switchToEditable()和switchToUnEditable()的调用是以某种方式在Angulars区域之外进行的.
如果您明确调用更改检测,它应该工作:
constructor(private cdRef:ChangeDetectorRef) {}
switchToEditable(){
this.editable = true;
this.cdRef.detectChanges();
}
switchToUnEditable() {
...
this.editable = false;
this.cdRef.detectChanges();
}