我正在尝试将以下代码行从Objective C转换为新的编程语言
Swift.也许有人可以帮助我并概述差异.太棒了!
if (FBSession.activeSession.state == FBSessionStateCreatedTokenLoaded) { [FBSession openActiveSessionWithReadPermissions:@[@"public_profile"] allowLoginUI:NO completionHandler:^(FBSession *session,FBSessionState state,NSError *error) { // Handler for session state changes // This method will be called EACH time the session state changes,// also for intermediate states and NOT just when the session open [self sessionStateChanged:session state:state error:error]; }];}
谢谢,托比亚斯
解决方法
这是我的答案:很少关键字像FBSessionStateCreatedTokenLoaded抛出错误给我..所以这可能会有所帮助
func application(application: UIApplication,didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool { // Whenever a person opens the app,check for a cached session if FBSession.activeSession().state == FBSessionState.CreatedTokenLoaded { // If there's one,just open the session silently,without showing the user the login UI FBSession.openActiveSessionWithReadPermissions(["public_profile"],allowLoginUI: false,completionHandler: { (session,state,error) -> Void in self.sessionStateChanged(session,state: state,error: error) }) } return true } func sessionStateChanged(session : FBSession,state : FBSessionState,error : NSError?) { // If the session was opened successfully if state == FBSessionState.Open { println("Session Opened") } // If the session closed if state == FBSessionState.Closed { println("Closed") } }
点击按钮点击Facebook登录
@IBAction func FacebookLoginpressed(Sender: AnyObject) { if (FBSession.activeSession().state == FBSessionState.Open || FBSession.activeSession().state == FBSessionState.OpenTokenExtended) { // Close the session and remove the access token from the cache // The session state handler (in the app delegate) will be called automatically FBSession.activeSession().closeAndClearTokeninformation() } else { // Open a session showing the user the login UI // You must ALWAYS ask for public_profile permissions when opening a session FBSession.openActiveSessionWithReadPermissions(["public_profile"],allowLoginUI: true,completionHandler: { (session:FBSession!,state:FBSessionState,error:NSError!) in let appDelegate = UIApplication.sharedApplication().delegate as AppDelegate // Call the app delegate's sessionStateChanged:state:error method to handle session state changes appDelegate.sessionStateChanged(session,error: error) }) } }