我试图在iOS 4.0中的MKMapView上绘制一个MKpolygon.我有一个NSArray,它包含包含纬度/经度属性的自定义对象.我有一个代码示例如下:
- (void)viewDidLoad {
[super viewDidLoad];
dataController = [[DataController alloc] initWithMockData];
coordinateData = [dataController getCordData];
CLLocationCoordinate2D *coords = NULL;
NSUInteger coordsLen = 0;
/* How do we actually define an array of CLLocationCoordinate2d? */
MKpolygon *polygon = [MKpolygon polygonWithCoordinates:coords count:coordsLen];
[mapView addOverlay: polygon];
}
- (MKOverlayView *)mapView:(MKMapView *)mapView viewForOverlay:(id <MKOverlay>)overlay
{
MKpolygonView *polygonView = [[MKpolygonView alloc] initWithpolygon: routepolygon];
NSLog(@"Attempting to add Overlay View");
return polygonView;
}
我明白的是:
>我需要创建MKpolygon
> Ddd覆盖MapView
>这将转动将触发MKpolygonView的创建.
我的问题是如何使用NSArray(coordinateData)中包含的自定义对象,并将这些对象转换为CLLocationCoordinate2d的数组,以便polygon可以解释和呈现?我不知道CLLocationCoordinate2d甚至是一个数组?有人可以清楚这一点.
解决方法
polygonWithCoordinates方法需要一个CLLocationCoordinate2D结构体的C数组.您可以使用malloc为阵列分配内存(并释放内存).循环遍历您的NSArray并将其设置为struct数组中的每个元素.
例如:
coordsLen = [coordinateData count];
CLLocationCoordinate2D *coords = malloc(sizeof(CLLocationCoordinate2D) * coordsLen);
for (int i=0; i < coordsLen; i++)
{
YourCustomObj *coordobj = (YourCustomObj *)[coordinateData objectAtIndex:i];
coords[i] = CLLocationCoordinate2DMake(coordobj.latitude,coordobj.longitude);
}
MKpolygon *polygon = [MKpolygon polygonWithCoordinates:coords count:coordsLen];
free(coords);
[mapView addOverlay:polygon];
viewForOverlay方法应如下所示:
- (MKOverlayView *)mapView:(MKMapView *)mapView viewForOverlay:(id <MKOverlay>)overlay
{
MKpolygonView *polygonView = [[[MKpolygonView alloc] initWithpolygon:overlay] autorelease];
polygonView.linewidth = 1.0;
polygonView.strokeColor = [UIColor redColor];
polygonView.fillColor = [UIColor greenColor];
return polygonView;
}